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LCS: Flight School, San Andreas Flight School for LCS |
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| adepsp |
Mar 11 2006, 04:48 PM
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Car Stealer
   
Group: Members
Posts: 279
Joined: 24-November 05
Member No.: 659

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LCS: Flight SchoolHere it is, the first two lessons in the new LCS: Flight School project... In order to play the Flight School lessons you will require the 2 LCS:FS START cheats... One will start in in EASY mode and one will start you in HARD mode... You can use these cheats to quickly reset your aircraft (they will fix any damage and set you pointing in the right direction) at any point in your chosen lesson... WARNING!!! You can only load a lesson once... If you load a lesson more than once or load another lesson parts of the course will dissappear... You can still restart a selected mission as many times as you like using the LCS:FS START cheats...Lesson One: Dodo 101  Simply fly the dodo through the checkpoints and land on the runway... If you hit a barrel, you fail, if you miss a checkpoint, you fail, if you miss the runway at the finish, you FAIL...!!! Lesson Two: Turning Skills  Simply fly the dodo through the checkpoints and land on the runway... The difference here is that you have to bank left and right to make all the checkpoints... If you hit a barrel, you fail, if you miss a checkpoint, you fail, if you miss the runway at the finish, you FAIL...!!! Lesson Three: Accuracy Simply fly the dodo through the checkpoints and land on the runway... If you hit a barrel, you fail, if you break any glass, you fail, if you miss a checkpoint, you fail, if you miss the runway at the finish, you FAIL...!!! Lesson Four: Speed Simply fly the dodo through the checkpoints and land on the runway... If you hit a barrel, you fail, if you miss a checkpoint, you fail, if you miss the runway at the finish, you FAIL...!!! MORE LESSONS COMMING SOON...THE CODELCS:FS START (EASY)CODE #cheat LCS:FS START (EASY) setchar(0x08B59B28, 0xFF); setchar(0x08B59B29, 0x00); setchar(0x08b5e090, 10, 0); sethex(0x8b5e36c, 0x00); sethex(0x8b5e36e, 0x00); sethex(0x8b5e3f0, 0x00); sethex(pcar + 0x26B, 0x44); sethex(pcar + 0x007, 0xBF); sethex(pcar + 0x013, 0x3F); sethex(pcar + 0x017, 0x3C); teleport(274, -412.45, 127.48); sethex(pcar + 0x26B, 0x44); sethex(pcar + 0x007, 0xBF); sethex(pcar + 0x013, 0x3F); sethex(pcar + 0x017, 0x3C); setchar(0x08B59B28, 0xFF); setchar(0x08B59B29, 0x00); setchar(0x08b5e090, 10, 0); sethex(0x8b5e36c, 0x00); sethex(0x8b5e36e, 0x00); sethex(0x8b5e3f0, 0x00); LCS:FS START (HARD)CODE #cheat LCS:FS START (HARD) setchar(0x08B59B28, 0x80); setchar(0x08B59B29, 0x00); setchar(0x08b5e090, 22, 0); sethex(0x8b5e36c, 0x07); sethex(0x8b5e36e, 0x07); sethex(0x8b5e3f0, 0x07); sethex(pcar + 0x26B, 0x44); sethex(pcar + 0x007, 0xBF); sethex(pcar + 0x013, 0x3F); sethex(pcar + 0x017, 0x3C); teleport(274, -412.45, 127.48); sethex(pcar + 0x26B, 0x44); sethex(pcar + 0x007, 0xBF); sethex(pcar + 0x013, 0x3F); sethex(pcar + 0x017, 0x3C); setchar(0x08B59B28, 0x80); setchar(0x08B59B29, 0x00); setchar(0x08b5e090, 22, 0); sethex(0x8b5e36c, 0x07); sethex(0x8b5e36e, 0x07); sethex(0x8b5e3f0, 0x07); LCS: Flight School - Lesson OneCODE #cheat LCS: Flight School - Lesson One moveto(202.93,-416.4,118.28); object(0x021C,0,0,180); move(0.00,1.45,-3.5); object(0x021C,45,0,180); move(0.00,3.5,-1.45); object(0x021C,90,0,180); move(0.00,3.5,1.45); object(0x021C,135,0,180); move(0.00,1.45,3.5); object(0x021C,180,0,180); move(0.00,-1.45,3.5); object(0x021C,225,0,180); move(0.00,-3.5,1.45); object(0x021C,270,0,180); move(0.00,-3.5,-1.45); object(0x021C,315,0,180); moveto(152.93,-416.4,110.25); object(0x021C,0,0,180); move(0.00,1.45,-3.5); object(0x021C,45,0,180); move(0.00,3.5,-1.45); object(0x021C,90,0,180); move(0.00,3.5,1.45); object(0x021C,135,0,180); move(0.00,1.45,3.5); object(0x021C,180,0,180); move(0.00,-1.45,3.5); object(0x021C,225,0,180); move(0.00,-3.5,1.45); object(0x021C,270,0,180); move(0.00,-3.5,-1.45); object(0x021C,315,0,180); moveto(102,-416.4,103); object(0x021C,0,0,180); move(0.00,1.45,-3.5); object(0x021C,45,0,180); move(0.00,3.5,-1.45); object(0x021C,90,0,180); move(0.00,3.5,1.45); object(0x021C,135,0,180); move(0.00,1.45,3.5); object(0x021C,180,0,180); move(0.00,-1.45,3.5); object(0x021C,225,0,180); move(0.00,-3.5,1.45); object(0x021C,270,0,180); move(0.00,-3.5,-1.45); object(0x021C,315,0,180); moveto(51.63,-416.4,105); object(0x021C,0,0,180); move(0.00,1.45,-3.5); object(0x021C,45,0,180); move(0.00,3.5,-1.45); object(0x021C,90,0,180); move(0.00,3.5,1.45); object(0x021C,135,0,180); move(0.00,1.45,3.5); object(0x021C,180,0,180); move(0.00,-1.45,3.5); object(0x021C,225,0,180); move(0.00,-3.5,1.45); object(0x021C,270,0,180); move(0.00,-3.5,-1.45); object(0x021C,315,0,180); moveto(5.63,-416.4,107); object(0x021C,0,0,180); move(0.00,1.45,-3.5); object(0x021C,45,0,180); move(0.00,3.5,-1.45); object(0x021C,90,0,180); move(0.00,3.5,1.45); object(0x021C,135,0,180); move(0.00,1.45,3.5); object(0x021C,180,0,180); move(0.00,-1.45,3.5); object(0x021C,225,0,180); move(0.00,-3.5,1.45); object(0x021C,270,0,180); move(0.00,-3.5,-1.45); object(0x021C,315,0,180); moveto(-35,-416.4,107.8); object(0x021C,0,0,180); move(0.00,1.45,-3.5); object(0x021C,45,0,180); move(0.00,3.5,-1.45); object(0x021C,90,0,180); move(0.00,3.5,1.45); object(0x021C,135,0,180); move(0.00,1.45,3.5); object(0x021C,180,0,180); move(0.00,-1.45,3.5); object(0x021C,225,0,180); move(0.00,-3.5,1.45); object(0x021C,270,0,180); move(0.00,-3.5,-1.45); object(0x021C,315,0,180); moveto(272.15,-422.6,120); object(0x01BF,90,0,180); move(0.00,6.7,0.00); object(0x01BF,90,0,180); move(0.00,6.7,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); move(0.00,-6.7,0.00); object(0x01BF,90,0,180); move(0.00,-6.7,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); move(0.00,6.7,0.00); object(0x01BF,90,0,180); move(0.00,6.7,0.00); object(0x01BF,90,0,180); moveto(268.15,-422.6,124); object(0x01BF,0,90,90); move(0.00,13.4,8); object(0x01BF,0,90,90); move(0.00,-6.7,0.00); object(0x01BF,0,90,90); move(0.00,-6.7,0.00); object(0x01BF,0,90,90); moveto(292.15,-422.6,124); object(0x01BF,0,90,90); move(0.00,6.7,0.00); object(0x01BF,0,90,90); move(0.00,6.7,0.00); object(0x01BF,0,90,90); move(0.00,0.00,8); object(0x01BF,0,90,90); move(0.00,-6.7,0.00); object(0x01BF,0,90,90); move(0.00,-6.7,0.00); object(0x01BF,0,90,90); moveto(272.15,-425.95,123.35); object(0x01BF,0,0,180); move(8,00,0.00); object(0x01BF,0,0,180); move(8,00,0.00); object(0x01BF,0,0,180); move(0.00,0.00,6.7); object(0x01BF,0,0,180); move(-8,00,0.00); object(0x01BF,0,0,180); move(-8,00,0.00); object(0x01BF,0,0,180); moveto(272.15,-405.85,123.35); object(0x01BF,0,0,180); move(8,00,0.00); object(0x01BF,0,0,180); move(8,00,0.00); object(0x01BF,0,0,180); move(0.00,0.00,6.7); object(0x01BF,0,0,180); move(-8,00,0.00); object(0x01BF,0,0,180); move(-8,00,0.00); object(0x01BF,0,0,180); moveto(272.15,-422.6,133.2); object(0x01BF,90,0,180); move(0.00,6.7,0.00); object(0x01BF,90,0,180); move(0.00,6.7,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); move(0.00,-6.7,0.00); object(0x01BF,90,0,180); move(0.00,-6.7,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); move(0.00,6.7,0.00); object(0x01BF,90,0,180); move(0.00,6.7,0.00); object(0x01BF,90,0,180); moveto(264.15,-415.9,120); object(0x01BF,90,0,180); move(-8,0.00,0.00); object(0x01BF,90,0,180); move(-8,0.00,0.00); object(0x01BF,90,0,180); move(-8,0.00,0.00); object(0x01BF,90,0,180); move(0.00,6.7,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); moveto(-78,-414.3,104); object(0x01BF,90,0,180); move(-8,0.00,0.00); object(0x01BF,90,0,180); move(-8,0.00,0.00); object(0x01BF,90,0,180); move(-8,0.00,0.00); object(0x01BF,90,0,180); move(-8,0.00,0.00); object(0x01BF,90,0,180); move(-8,0.00,0.00); object(0x01BF,90,0,180); move(-8,0.00,0.00); object(0x01BF,90,0,180); move(-8,0.00,0.00); object(0x01BF,90,0,180); move(0.00,6.7,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); moveto(-74.65,-417.4,104.5); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(0.00,12.9,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); setshort(08e4dac2,0x54,0x75,0x72,0x6E,0x20,0x74,0x68,0x69,0x73,0x20,0x63, 0x68,0x65,0x61,0x74,0x20,0x6F,0x66,0x66,0x2C,0x20,0x67,0x65,0x74,0x20,0x61, 0x20,0x44,0x4F,0x44,0x4F,0x20,0x74,0x68,0x65,0x6E,0x20,0x75,0x73,0x65,0x20, 0x74,0x68,0x65,0x20,0x22,0x4C,0x43,0x53,0x3A,0x46,0x53,0x20,0x53,0x54,0x41, 0x52,0x54,0x22,0x20,0x63,0x68,0x65,0x61,0x74); setchar(08e4dac0, 0x01); LCS: Flight School - Lesson TwoCODE #cheat LCS: Flight School - Lesson Two moveto(202.93,-416.4,118.28); object(0x021C,0,0,180); move(0.00,1.45,-3.5); object(0x021C,45,0,180); move(0.00,3.5,-1.45); object(0x021C,90,0,180); move(0.00,3.5,1.45); object(0x021C,135,0,180); move(0.00,1.45,3.5); object(0x021C,180,0,180); move(0.00,-1.45,3.5); object(0x021C,225,0,180); move(0.00,-3.5,1.45); object(0x021C,270,0,180); move(0.00,-3.5,-1.45); object(0x021C,315,0,180); moveto(152.93,-421.4,110.25); object(0x021C,0,0,180); move(0.00,1.45,-3.5); object(0x021C,45,0,180); move(0.00,3.5,-1.45); object(0x021C,90,0,180); move(0.00,3.5,1.45); object(0x021C,135,0,180); move(0.00,1.45,3.5); object(0x021C,180,0,180); move(0.00,-1.45,3.5); object(0x021C,225,0,180); move(0.00,-3.5,1.45); object(0x021C,270,0,180); move(0.00,-3.5,-1.45); object(0x021C,315,0,180); moveto(102,-416.4,103); object(0x021C,0,0,180); move(0.00,1.45,-3.5); object(0x021C,45,0,180); move(0.00,3.5,-1.45); object(0x021C,90,0,180); move(0.00,3.5,1.45); object(0x021C,135,0,180); move(0.00,1.45,3.5); object(0x021C,180,0,180); move(0.00,-1.45,3.5); object(0x021C,225,0,180); move(0.00,-3.5,1.45); object(0x021C,270,0,180); move(0.00,-3.5,-1.45); object(0x021C,315,0,180); moveto(51.63,-411.4,105); object(0x021C,0,0,180); move(0.00,1.45,-3.5); object(0x021C,45,0,180); move(0.00,3.5,-1.45); object(0x021C,90,0,180); move(0.00,3.5,1.45); object(0x021C,135,0,180); move(0.00,1.45,3.5); object(0x021C,180,0,180); move(0.00,-1.45,3.5); object(0x021C,225,0,180); move(0.00,-3.5,1.45); object(0x021C,270,0,180); move(0.00,-3.5,-1.45); object(0x021C,315,0,180); moveto(5.63,-416.4,107); object(0x021C,0,0,180); move(0.00,1.45,-3.5); object(0x021C,45,0,180); move(0.00,3.5,-1.45); object(0x021C,90,0,180); move(0.00,3.5,1.45); object(0x021C,135,0,180); move(0.00,1.45,3.5); object(0x021C,180,0,180); move(0.00,-1.45,3.5); object(0x021C,225,0,180); move(0.00,-3.5,1.45); object(0x021C,270,0,180); move(0.00,-3.5,-1.45); object(0x021C,315,0,180); moveto(-35,-421.4,107.8); object(0x021C,0,0,180); move(0.00,1.45,-3.5); object(0x021C,45,0,180); move(0.00,3.5,-1.45); object(0x021C,90,0,180); move(0.00,3.5,1.45); object(0x021C,135,0,180); move(0.00,1.45,3.5); object(0x021C,180,0,180); move(0.00,-1.45,3.5); object(0x021C,225,0,180); move(0.00,-3.5,1.45); object(0x021C,270,0,180); move(0.00,-3.5,-1.45); object(0x021C,315,0,180); moveto(272.15,-422.6,120); object(0x01BF,90,0,180); move(0.00,6.7,0.00); object(0x01BF,90,0,180); move(0.00,6.7,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); move(0.00,-6.7,0.00); object(0x01BF,90,0,180); move(0.00,-6.7,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); move(0.00,6.7,0.00); object(0x01BF,90,0,180); move(0.00,6.7,0.00); object(0x01BF,90,0,180); moveto(268.15,-422.6,124); object(0x01BF,0,90,90); move(0.00,13.4,8); object(0x01BF,0,90,90); move(0.00,-6.7,0.00); object(0x01BF,0,90,90); move(0.00,-6.7,0.00); object(0x01BF,0,90,90); moveto(292.15,-422.6,124); object(0x01BF,0,90,90); move(0.00,6.7,0.00); object(0x01BF,0,90,90); move(0.00,6.7,0.00); object(0x01BF,0,90,90); move(0.00,0.00,8); object(0x01BF,0,90,90); move(0.00,-6.7,0.00); object(0x01BF,0,90,90); move(0.00,-6.7,0.00); object(0x01BF,0,90,90); moveto(272.15,-425.95,123.35); object(0x01BF,0,0,180); move(8,00,0.00); object(0x01BF,0,0,180); move(8,00,0.00); object(0x01BF,0,0,180); move(0.00,0.00,6.7); object(0x01BF,0,0,180); move(-8,00,0.00); object(0x01BF,0,0,180); move(-8,00,0.00); object(0x01BF,0,0,180); moveto(272.15,-405.85,123.35); object(0x01BF,0,0,180); move(8,00,0.00); object(0x01BF,0,0,180); move(8,00,0.00); object(0x01BF,0,0,180); move(0.00,0.00,6.7); object(0x01BF,0,0,180); move(-8,00,0.00); object(0x01BF,0,0,180); move(-8,00,0.00); object(0x01BF,0,0,180); moveto(272.15,-422.6,133.2); object(0x01BF,90,0,180); move(0.00,6.7,0.00); object(0x01BF,90,0,180); move(0.00,6.7,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); move(0.00,-6.7,0.00); object(0x01BF,90,0,180); move(0.00,-6.7,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); move(0.00,6.7,0.00); object(0x01BF,90,0,180); move(0.00,6.7,0.00); object(0x01BF,90,0,180); moveto(264.15,-415.9,120); object(0x01BF,90,0,180); move(-8,0.00,0.00); object(0x01BF,90,0,180); move(-8,0.00,0.00); object(0x01BF,90,0,180); move(-8,0.00,0.00); object(0x01BF,90,0,180); move(0.00,6.7,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); moveto(-78,-414.3,104); object(0x01BF,90,0,180); move(-8,0.00,0.00); object(0x01BF,90,0,180); move(-8,0.00,0.00); object(0x01BF,90,0,180); move(-8,0.00,0.00); object(0x01BF,90,0,180); move(-8,0.00,0.00); object(0x01BF,90,0,180); move(-8,0.00,0.00); object(0x01BF,90,0,180); move(-8,0.00,0.00); object(0x01BF,90,0,180); move(-8,0.00,0.00); object(0x01BF,90,0,180); move(0.00,6.7,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); moveto(-74.65,-417.4,104.5); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(0.00,12.9,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); setshort(08e4dac2,0x54,0x75,0x72,0x6E,0x20,0x74,0x68,0x69,0x73,0x20,0x63, 0x68,0x65,0x61,0x74,0x20,0x6F,0x66,0x66,0x2C,0x20,0x67,0x65,0x74,0x20,0x61, 0x20,0x44,0x4F,0x44,0x4F,0x20,0x74,0x68,0x65,0x6E,0x20,0x75,0x73,0x65,0x20, 0x74,0x68,0x65,0x20,0x22,0x4C,0x43,0x53,0x3A,0x46,0x53,0x20,0x53,0x54,0x41, 0x52,0x54,0x22,0x20,0x63,0x68,0x65,0x61,0x74); setchar(08e4dac0, 0x01); LCS: Flight School - Lesson ThreeCODE #cheat LCS: Flight School Lesson Three moveto(202.93,-416.4,118.28); object(0x021C,0,0,180); move(0.00,1.45,-3.5); object(0x021C,45,0,180); move(0.00,3.5,-1.45); object(0x021C,90,0,180); move(0.00,3.5,1.45); object(0x021C,135,0,180); move(0.00,1.45,3.5); object(0x021C,180,0,180); move(0.00,-1.45,3.5); object(0x021C,225,0,180); move(0.00,-3.5,1.45); object(0x021C,270,0,180); move(0.00,-3.5,-1.45); object(0x021C,315,0,180); moveto(152.93,-411.4,110.25); object(0x021C,0,0,180); move(0.00,1.45,-3.5); object(0x021C,45,0,180); move(0.00,3.5,-1.45); object(0x021C,90,0,180); move(0.00,3.5,1.45); object(0x021C,135,0,180); move(0.00,1.45,3.5); object(0x021C,180,0,180); move(0.00,-1.45,3.5); object(0x021C,225,0,180); move(0.00,-3.5,1.45); object(0x021C,270,0,180); move(0.00,-3.5,-1.45); object(0x021C,315,0,180); moveto(102,-416.4,102); object(0x021C,0,0,180); move(0.00,1.45,-3.5); object(0x021C,45,0,180); move(0.00,3.5,-1.45); object(0x021C,90,0,180); move(0.00,3.5,1.45); object(0x021C,135,0,180); move(0.00,1.45,3.5); object(0x021C,180,0,180); move(0.00,-1.45,3.5); object(0x021C,225,0,180); move(0.00,-3.5,1.45); object(0x021C,270,0,180); move(0.00,-3.5,-1.45); object(0x021C,315,0,180); moveto(51.63,-421.4,104); object(0x021C,0,0,180); move(0.00,1.45,-3.5); object(0x021C,45,0,180); move(0.00,3.5,-1.45); object(0x021C,90,0,180); move(0.00,3.5,1.45); object(0x021C,135,0,180); move(0.00,1.45,3.5); object(0x021C,180,0,180); move(0.00,-1.45,3.5); object(0x021C,225,0,180); move(0.00,-3.5,1.45); object(0x021C,270,0,180); move(0.00,-3.5,-1.45); object(0x021C,315,0,180); moveto(5.63,-416.4,106); object(0x021C,0,0,180); move(0.00,1.45,-3.5); object(0x021C,45,0,180); move(0.00,3.5,-1.45); object(0x021C,90,0,180); move(0.00,3.5,1.45); object(0x021C,135,0,180); move(0.00,1.45,3.5); object(0x021C,180,0,180); move(0.00,-1.45,3.5); object(0x021C,225,0,180); move(0.00,-3.5,1.45); object(0x021C,270,0,180); move(0.00,-3.5,-1.45); object(0x021C,315,0,180); moveto(-35,-411.4,106.8); object(0x021C,0,0,180); move(0.00,1.45,-3.5); object(0x021C,45,0,180); move(0.00,3.5,-1.45); object(0x021C,90,0,180); move(0.00,3.5,1.45); object(0x021C,135,0,180); move(0.00,1.45,3.5); object(0x021C,180,0,180); move(0.00,-1.45,3.5); object(0x021C,225,0,180); move(0.00,-3.5,1.45); object(0x021C,270,0,180); move(0.00,-3.5,-1.45); object(0x021C,315,0,180); moveto(-85,-410.4,100.8); object(0x0CDB,0,0,90); move(0.00,5.05,0.00); object(0x0CDB,0,0,90); move(0.00,5.05,0.00); object(0x0CDB,0,0,90); move(0.00,5.05,0.00); object(0x0CDB,0,0,90); move(0.00,0.00,5.05); object(0x0CDB,0,0,90); move(0.00,-15.15,0.00); object(0x0CDB,0,0,90); move(0.00,0.00,5.05); object(0x0CDB,0,0,90); move(0.00,5.05,0.00); object(0x0CDB,0,0,90); move(0.00,5.05,0.00); object(0x0CDB,0,0,90); move(0.00,5.05,0.00); object(0x0CDB,0,0,90); move(0.00,-15.15,-10.10); object(0x021C,90,0,90); move(0.00,5.05,0.00); object(0x021C,90,0,90); move(0.00,5.05,0.00); object(0x021C,90,0,90); move(0.00,5.05,0.00); object(0x021C,90,0,90); move(0.00,0.00,5.05); object(0x021C,90,0,90); move(0.00,-15.15,0.00); object(0x021C,90,0,90); move(0.00,0.00,5.05); object(0x021C,90,0,90); move(0.00,5.05,0.00); object(0x021C,90,0,90); move(0.00,5.05,0.00); object(0x021C,90,0,90); move(0.00,5.05,0.00); object(0x021C,90,0,90); moveto(-150,-415.4,94.8); object(0x0CDB,0,0,90); move(0.00,5.05,0.00); object(0x0CDB,0,0,90); move(0.00,5.05,0.00); object(0x0CDB,0,0,90); move(0.00,5.05,0.00); object(0x0CDB,0,0,90); move(0.00,0.00,5.05); object(0x0CDB,0,0,90); move(0.00,-15.15,0.00); object(0x0CDB,0,0,90); move(0.00,0.00,5.05); object(0x0CDB,0,0,90); move(0.00,5.05,0.00); object(0x0CDB,0,0,90); move(0.00,5.05,0.00); object(0x0CDB,0,0,90); move(0.00,5.05,0.00); object(0x0CDB,0,0,90); move(0.00,-15.15,-10.10); object(0x021C,90,0,90); move(0.00,5.05,0.00); object(0x021C,90,0,90); move(0.00,5.05,0.00); object(0x021C,90,0,90); move(0.00,5.05,0.00); object(0x021C,90,0,90); move(0.00,0.00,5.05); object(0x021C,90,0,90); move(0.00,-15.15,0.00); object(0x021C,90,0,90); move(0.00,0.00,5.05); object(0x021C,90,0,90); move(0.00,5.05,0.00); object(0x021C,90,0,90); move(0.00,5.05,0.00); object(0x021C,90,0,90); move(0.00,5.05,0.00); object(0x021C,90,0,90); moveto(272.15,-422.6,120); object(0x01BF,90,0,180); move(0.00,6.7,0.00); object(0x01BF,90,0,180); move(0.00,6.7,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); move(0.00,-6.7,0.00); object(0x01BF,90,0,180); move(0.00,-6.7,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); move(0.00,6.7,0.00); object(0x01BF,90,0,180); move(0.00,6.7,0.00); object(0x01BF,90,0,180); moveto(268.15,-422.6,124); object(0x01BF,0,90,90); move(0.00,13.4,8); object(0x01BF,0,90,90); move(0.00,-6.7,0.00); object(0x01BF,0,90,90); move(0.00,-6.7,0.00); object(0x01BF,0,90,90); moveto(292.15,-422.6,124); object(0x01BF,0,90,90); move(0.00,6.7,0.00); object(0x01BF,0,90,90); move(0.00,6.7,0.00); object(0x01BF,0,90,90); move(0.00,0.00,8); object(0x01BF,0,90,90); move(0.00,-6.7,0.00); object(0x01BF,0,90,90); move(0.00,-6.7,0.00); object(0x01BF,0,90,90); moveto(272.15,-425.95,123.35); object(0x01BF,0,0,180); move(8,00,0.00); object(0x01BF,0,0,180); move(8,00,0.00); object(0x01BF,0,0,180); move(0.00,0.00,6.7); object(0x01BF,0,0,180); move(-8,00,0.00); object(0x01BF,0,0,180); move(-8,00,0.00); object(0x01BF,0,0,180); moveto(272.15,-405.85,123.35); object(0x01BF,0,0,180); move(8,00,0.00); object(0x01BF,0,0,180); move(8,00,0.00); object(0x01BF,0,0,180); move(0.00,0.00,6.7); object(0x01BF,0,0,180); move(-8,00,0.00); object(0x01BF,0,0,180); move(-8,00,0.00); object(0x01BF,0,0,180); moveto(272.15,-422.6,133.2); object(0x01BF,90,0,180); move(0.00,6.7,0.00); object(0x01BF,90,0,180); move(0.00,6.7,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); move(0.00,-6.7,0.00); object(0x01BF,90,0,180); move(0.00,-6.7,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); move(0.00,6.7,0.00); object(0x01BF,90,0,180); move(0.00,6.7,0.00); object(0x01BF,90,0,180); moveto(264.15,-415.9,120); object(0x01BF,90,0,180); move(-8,0.00,0.00); object(0x01BF,90,0,180); move(-8,0.00,0.00); object(0x01BF,90,0,180); move(-8,0.00,0.00); object(0x01BF,90,0,180); move(0.00,6.7,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); moveto(-215,-414.3,92); object(0x01BF,90,0,180); move(-8,0.00,0.00); object(0x01BF,90,0,180); move(-8,0.00,0.00); object(0x01BF,90,0,180); move(-8,0.00,0.00); object(0x01BF,90,0,180); move(-8,0.00,0.00); object(0x01BF,90,0,180); move(-8,0.00,0.00); object(0x01BF,90,0,180); move(-8,0.00,0.00); object(0x01BF,90,0,180); move(-8,0.00,0.00); object(0x01BF,90,0,180); move(0.00,6.7,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); moveto(-211.65,-417.4,92.5); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(0.00,12.9,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); setshort(08e4dac2, 0x54, 0x75, 0x72, 0x6E, 0x20, 0x74, 0x68, 0x69, 0x73, 0x20, 0x63, 0x68, 0x65, 0x61, 0x74, 0x20, 0x6F, 0x66, 0x66, 0x2C, 0x20, 0x67, 0x65, 0x74, 0x20, 0x61, 0x20, 0x44, 0x4F, 0x44, 0x4F, 0x20, 0x74, 0x68, 0x65, 0x6E, 0x20, 0x75, 0x73, 0x65, 0x20, 0x74, 0x68, 0x65, 0x20, 0x22, 0x4C, 0x43, 0x53, 0x3A, 0x46, 0x53, 0x20, 0x53, 0x54, 0x41, 0x52, 0x54, 0x22, 0x20, 0x63, 0x68, 0x65, 0x61, 0x74); setchar(08e4dac0, 0x01); LCS: Flight School - Lesson FourCODE #cheat LCS: Flight School - Lesson Four moveto(202.93,-416.4,113.4); object(0x021C,0,0,180); move(0.00,1.45,-3.5); object(0x021C,45,0,180); move(0.00,3.5,-1.45); object(0x021C,90,0,180); move(0.00,3.5,1.45); object(0x021C,135,0,180); move(0.00,1.45,3.5); object(0x021C,180,0,180); move(0.00,-1.45,3.5); object(0x021C,225,0,180); move(0.00,-3.5,1.45); object(0x021C,270,0,180); move(0.00,-3.5,-1.45); object(0x021C,315,0,180); moveto(140.93,-413.4,90.28); object(0x021C,0,0,180); move(0.00,1.45,-3.5); object(0x021C,45,0,180); move(0.00,3.5,-1.45); object(0x021C,90,0,180); move(0.00,3.5,1.45); object(0x021C,135,0,180); move(0.00,1.45,3.5); object(0x021C,180,0,180); move(0.00,-1.45,3.5); object(0x021C,225,0,180); move(0.00,-3.5,1.45); object(0x021C,270,0,180); move(0.00,-3.5,-1.45); object(0x021C,315,0,180); moveto(78.5,-410.4,58.28); object(0x021C,0,0,180); move(0.00,1.45,-3.5); object(0x021C,45,0,180); move(0.00,3.5,-1.45); object(0x021C,90,0,180); move(0.00,3.5,1.45); object(0x021C,135,0,180); move(0.00,1.45,3.5); object(0x021C,180,0,180); move(0.00,-1.45,3.5); object(0x021C,225,0,180); move(0.00,-3.5,1.45); object(0x021C,270,0,180); move(0.00,-3.5,-1.45); object(0x021C,315,0,180); moveto(10.93,-410.4,35.28); object(0x021C,0,0,180); move(0.00,1.45,-3.5); object(0x021C,45,0,180); move(0.00,3.5,-1.45); object(0x021C,90,0,180); move(0.00,3.5,1.45); object(0x021C,135,0,180); move(0.00,1.45,3.5); object(0x021C,180,0,180); move(0.00,-1.45,3.5); object(0x021C,225,0,180); move(0.00,-3.5,1.45); object(0x021C,270,0,180); move(0.00,-3.5,-1.45); object(0x021C,315,0,180); moveto(-30,-410.4,30.28); object(0x021C,0,0,180); move(0.00,1.45,-3.5); object(0x021C,45,0,180); move(0.00,3.5,-1.45); object(0x021C,90,0,180); move(0.00,3.5,1.45); object(0x021C,135,0,180); move(0.00,1.45,3.5); object(0x021C,180,0,180); move(0.00,-1.45,3.5); object(0x021C,225,0,180); move(0.00,-3.5,1.45); object(0x021C,270,0,180); move(0.00,-3.5,-1.45); object(0x021C,315,0,180); moveto(-70,-410.4,35.28); object(0x021C,0,0,180); move(0.00,1.45,-3.5); object(0x021C,45,0,180); move(0.00,3.5,-1.45); object(0x021C,90,0,180); move(0.00,3.5,1.45); object(0x021C,135,0,180); move(0.00,1.45,3.5); object(0x021C,180,0,180); move(0.00,-1.45,3.5); object(0x021C,225,0,180); move(0.00,-3.5,1.45); object(0x021C,270,0,180); move(0.00,-3.5,-1.45); object(0x021C,315,0,180); moveto(-110,-410.4,40.28); object(0x021C,0,0,180); move(0.00,1.45,-3.5); object(0x021C,45,0,180); move(0.00,3.5,-1.45); object(0x021C,90,0,180); move(0.00,3.5,1.45); object(0x021C,135,0,180); move(0.00,1.45,3.5); object(0x021C,180,0,180); move(0.00,-1.45,3.5); object(0x021C,225,0,180); move(0.00,-3.5,1.45); object(0x021C,270,0,180); move(0.00,-3.5,-1.45); object(0x021C,315,0,180); moveto(-140,-410.4,48.28); object(0x021C,0,0,180); move(0.00,1.45,-3.5); object(0x021C,45,0,180); move(0.00,3.5,-1.45); object(0x021C,90,0,180); move(0.00,3.5,1.45); object(0x021C,135,0,180); move(0.00,1.45,3.5); object(0x021C,180,0,180); move(0.00,-1.45,3.5); object(0x021C,225,0,180); move(0.00,-3.5,1.45); object(0x021C,270,0,180); move(0.00,-3.5,-1.45); object(0x021C,315,0,180); moveto(272.15,-422.6,120); object(0x01BF,90,0,180); move(0.00,6.7,0.00); object(0x01BF,90,0,180); move(0.00,6.7,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); move(0.00,-6.7,0.00); object(0x01BF,90,0,180); move(0.00,-6.7,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); move(0.00,6.7,0.00); object(0x01BF,90,0,180); move(0.00,6.7,0.00); object(0x01BF,90,0,180); moveto(268.15,-422.6,124); object(0x01BF,0,90,90); move(0.00,13.4,8); object(0x01BF,0,90,90); move(0.00,-6.7,0.00); object(0x01BF,0,90,90); move(0.00,-6.7,0.00); object(0x01BF,0,90,90); moveto(292.15,-422.6,124); object(0x01BF,0,90,90); move(0.00,6.7,0.00); object(0x01BF,0,90,90); move(0.00,6.7,0.00); object(0x01BF,0,90,90); move(0.00,0.00,8); object(0x01BF,0,90,90); move(0.00,-6.7,0.00); object(0x01BF,0,90,90); move(0.00,-6.7,0.00); object(0x01BF,0,90,90); moveto(272.15,-425.95,123.35); object(0x01BF,0,0,180); move(8,00,0.00); object(0x01BF,0,0,180); move(8,00,0.00); object(0x01BF,0,0,180); move(0.00,0.00,6.7); object(0x01BF,0,0,180); move(-8,00,0.00); object(0x01BF,0,0,180); move(-8,00,0.00); object(0x01BF,0,0,180); moveto(272.15,-405.85,123.35); object(0x01BF,0,0,180); move(8,00,0.00); object(0x01BF,0,0,180); move(8,00,0.00); object(0x01BF,0,0,180); move(0.00,0.00,6.7); object(0x01BF,0,0,180); move(-8,00,0.00); object(0x01BF,0,0,180); move(-8,00,0.00); object(0x01BF,0,0,180); moveto(272.15,-422.6,133.2); object(0x01BF,90,0,180); move(0.00,6.7,0.00); object(0x01BF,90,0,180); move(0.00,6.7,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); move(0.00,-6.7,0.00); object(0x01BF,90,0,180); move(0.00,-6.7,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); move(0.00,6.7,0.00); object(0x01BF,90,0,180); move(0.00,6.7,0.00); object(0x01BF,90,0,180); moveto(264.15,-415.9,120); object(0x01BF,90,0,180); move(-8,0.00,0.00); object(0x01BF,90,0,180); move(-8,0.00,0.00); object(0x01BF,90,0,180); move(-8,0.00,0.00); object(0x01BF,90,0,180); move(0.00,6.7,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); moveto(-186,-407,50); object(0x01BF,90,0,180); move(-8,0.00,0.00); object(0x01BF,90,0,180); move(-8,0.00,0.00); object(0x01BF,90,0,180); move(-8,0.00,0.00); object(0x01BF,90,0,180); move(-8,0.00,0.00); object(0x01BF,90,0,180); move(-8,0.00,0.00); object(0x01BF,90,0,180); move(-8,0.00,0.00); object(0x01BF,90,0,180); move(-8,0.00,0.00); object(0x01BF,90,0,180); move(0.00,6.7,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); move(8,0.00,0.00); object(0x01BF,90,0,180); moveto(-182.65,-410.1,50.5); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(-4,0.00,0.00); object(0x022C,0,0,180); move(0.00,12.9,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); move(4,0.00,0.00); object(0x022C,0,0,180); setshort(08e4dac2, 0x54, 0x75, 0x72, 0x6E, 0x20, 0x74, 0x68, 0x69, 0x73, 0x20, 0x63, 0x68, 0x65, 0x61, 0x74, 0x20, 0x6F, 0x66, 0x66, 0x2C, 0x20, 0x67, 0x65, 0x74, 0x20, 0x61, 0x20, 0x44, 0x4F, 0x44, 0x4F, 0x20, 0x74, 0x68, 0x65, 0x6E, 0x20, 0x75, 0x73, 0x65, 0x20, 0x74, 0x68, 0x65, 0x20, 0x22, 0x4C, 0x43, 0x53, 0x3A, 0x46, 0x53, 0x20, 0x53, 0x54, 0x41, 0x52, 0x54, 0x22, 0x20, 0x63, 0x68, 0x65, 0x61, 0x74); setchar(08e4dac0, 0x01); This post has been edited by adepsp: Mar 12 2006, 07:03 PM
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| q_dmc12 |
Mar 15 2006, 04:53 AM
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Pickpocket

Group: Members
Posts: 8
Joined: 15-March 06
Member No.: 1,114

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WAAOOW, thats more than i have ever done - i just made acouple miesly videos, lol Here are my Skyports:    CODE **NOTE**: The Skyports require Cheat Device 0.9 or higher
#cheat Prometheus Skyport (Hepburn) // by q_dmc12
// [] [] [][][][][][][][][][] //[][][][][][][][][][][][][][][][] //[][] [] []
moveto(940,-300,128); object(0x01BF,90,0,0); moveto(948,-300,128); object(0x01BF,90,0,0); moveto(940,-306.5,128); object(0x01BF,90,0,0); moveto(948,-306.5,128); object(0x01BF,90,0,0);
moveto(956,-313,128); object(0x01BF,90,0,0); moveto(948,-313,128); object(0x01BF,90,0,0);
moveto(940,-319.5,128); object(0x01BF,90,0,0); moveto(948,-319.5,128); object(0x01BF,90,0,0);
moveto(956,-326,128); object(0x01BF,90,0,0); moveto(948,-326,128); object(0x01BF,90,0,0);
moveto(940,-332.5,128); object(0x01BF,90,0,0); moveto(948,-332.5,128); object(0x01BF,90,0,0);
moveto(956,-339,128); object(0x01BF,90,0,0); moveto(948,-339,128); object(0x01BF,90,0,0); moveto(956,-345.5,128); object(0x01BF,90,0,0); moveto(948,-345.5,128); object(0x01BF,90,0,0); moveto(956,-352,128); object(0x01BF,90,0,0); moveto(948,-352,128); object(0x01BF,90,0,0); moveto(956,-358.5,128); object(0x01BF,90,0,0); moveto(948,-358.5,128); object(0x01BF,90,0,0); moveto(956,-365,128); object(0x01BF,90,0,0); moveto(948,-365,128); object(0x01BF,90,0,0); moveto(956,-371.5,128); object(0x01BF,90,0,0); moveto(948,-371.5,128); object(0x01BF,90,0,0); moveto(956,-378,128); object(0x01BF,90,0,0); moveto(948,-378,128); object(0x01BF,90,0,0); moveto(956,-384.5,128); object(0x01BF,90,0,0); moveto(948,-384.5,128); object(0x01BF,90,0,0); moveto(956,-391,128); object(0x01BF,90,0,0); moveto(948,-391,128); object(0x01BF,90,0,0); moveto(956,-397.5,128); object(0x01BF,90,0,0); moveto(948,-397.5,128); object(0x01BF,90,0,0);
#cheat Daedalus Skyport (Belleville) // by q_dmc12
//[][] [][][][][][][][][][][][][] //[][][][][][][][][][][][][][][][][] // [] [][][][][][][][][][][][][]
moveto(76,-619.5,256); object(0x01BF,90,0,0); moveto(68,-619.5,256); object(0x01BF,90,0,0); moveto(76,-626,256); object(0x01BF,90,0,0); moveto(68,-626,256); object(0x01BF,90,0,0);
moveto(60,-632.5,256); object(0x01BF,90,0,0); moveto(68,-632.5,256); object(0x01BF,90,0,0);
moveto(68,-639,256); object(0x01BF,90,0,0);
moveto(76,-645.5,256); object(0x01BF,90,0,0); moveto(68,-645.5,256); object(0x01BF,90,0,0); moveto(60,-645.5,256); object(0x01BF,90,0,0);
moveto(76,-652,256); object(0x01BF,90,0,0); moveto(68,-652,256); object(0x01BF,90,0,0); moveto(60,-652,256); object(0x01BF,90,0,0);
moveto(76,-658.5,256); object(0x01BF,90,0,0); moveto(68,-658.5,256); object(0x01BF,90,0,0); moveto(60,-658.5,256); object(0x01BF,90,0,0);
moveto(76,-665,256); object(0x01BF,90,0,0); moveto(68,-665,256); object(0x01BF,90,0,0); moveto(60,-665,256); object(0x01BF,90,0,0);
moveto(76,-671.5,256); object(0x01BF,90,0,0); moveto(68,-671.5,256); object(0x01BF,90,0,0); moveto(60,-671.5,256); object(0x01BF,90,0,0);
moveto(76,-678,256); object(0x01BF,90,0,0); moveto(68,-678,256); object(0x01BF,90,0,0); moveto(60,-678,256); object(0x01BF,90,0,0);
moveto(76,-684.5,256); object(0x01BF,90,0,0); moveto(68,-684.5,256); object(0x01BF,90,0,0); moveto(60,-684.5,256); object(0x01BF,90,0,0);
moveto(76,-691,256); object(0x01BF,90,0,0); moveto(68,-691,256); object(0x01BF,90,0,0); moveto(60,-691,256); object(0x01BF,90,0,0);
moveto(76,-697.5,256); object(0x01BF,90,0,0); moveto(68,-697.5,256); object(0x01BF,90,0,0); moveto(60,-697.5,256); object(0x01BF,90,0,0);
moveto(76,-704,256); object(0x01BF,90,0,0); moveto(68,-704,256); object(0x01BF,90,0,0); moveto(60,-704,256); object(0x01BF,90,0,0);
moveto(76,-710.5,256); object(0x01BF,90,0,0); moveto(68,-710.5,256); object(0x01BF,90,0,0); moveto(60,-710.5,256); object(0x01BF,90,0,0);
moveto(76,-717,256); object(0x01BF,90,0,0); moveto(68,-717,256); object(0x01BF,90,0,0); moveto(60,-717,256); object(0x01BF,90,0,0);
moveto(76,-723.5,256); object(0x01BF,90,0,0); moveto(68,-723.5,256); object(0x01BF,90,0,0); moveto(60,-723.5,256); object(0x01BF,90,0,0);
#cheat Helios Skyport (Newport) // by q_dmc12
// [][][][][][][][][][][][][][][] //[][][][][][][][][][][][][][][][][][] //[][] [][][][][][][][][][][][][][][]
moveto(607,-450,180); object(0x01BF,90,0,0); moveto(615,-450,180); object(0x01BF,90,0,0); moveto(607,-456.5,180); object(0x01BF,90,0,0); moveto(615,-456.5,180); object(0x01BF,90,0,0);
moveto(615,-463,180); object(0x01BF,90,0,0);
moveto(623,-469.5,180); object(0x01BF,90,0,0); moveto(615,-469.5,180); object(0x01BF,90,0,0); moveto(607,-469.5,180); object(0x01BF,90,0,0);
moveto(623,-476,180); object(0x01BF,90,0,0); moveto(615,-476,180); object(0x01BF,90,0,0); moveto(607,-476,180); object(0x01BF,90,0,0);
moveto(623,-482.5,180); object(0x01BF,90,0,0); moveto(615,-482.5,180); object(0x01BF,90,0,0); moveto(607,-482.5,180); object(0x01BF,90,0,0);
moveto(623,-489,180); object(0x01BF,90,0,0); moveto(615,-489,180); object(0x01BF,90,0,0); moveto(607,-489,180); object(0x01BF,90,0,0);
moveto(623,-495.5,180); object(0x01BF,90,0,0); moveto(615,-495.5,180); object(0x01BF,90,0,0); moveto(607,-495.5,180); object(0x01BF,90,0,0);
moveto(623,-502,180); object(0x01BF,90,0,0); moveto(615,-502,180); object(0x01BF,90,0,0); moveto(607,-502,180); object(0x01BF,90,0,0);
moveto(623,-508.5,180); object(0x01BF,90,0,0); moveto(615,-508.5,180); object(0x01BF,90,0,0); moveto(607,-508.5,180); object(0x01BF,90,0,0);
moveto(623,-515,180); object(0x01BF,90,0,0); moveto(615,-515,180); object(0x01BF,90,0,0); moveto(607,-515,180); object(0x01BF,90,0,0);
moveto(623,-521.5,180); object(0x01BF,90,0,0); moveto(615,-521.5,180); object(0x01BF,90,0,0); moveto(607,-521.5,180); object(0x01BF,90,0,0);
moveto(623,-528,180); object(0x01BF,90,0,0); moveto(615,-528,180); object(0x01BF,90,0,0); moveto(607,-528,180); object(0x01BF,90,0,0);
moveto(623,-534.5,180); object(0x01BF,90,0,0); moveto(615,-534.5,180); object(0x01BF,90,0,0); moveto(607,-534.5,180); object(0x01BF,90,0,0);
moveto(623,-541,180); object(0x01BF,90,0,0); moveto(615,-541,180); object(0x01BF,90,0,0); moveto(607,-541,180); object(0x01BF,90,0,0);
moveto(623,-547.5,180); object(0x01BF,90,0,0); moveto(615,-547.5,180); object(0x01BF,90,0,0); moveto(607,-547.5,180); object(0x01BF,90,0,0);
moveto(623,-554,180); object(0x01BF,90,0,0); moveto(615,-554,180); object(0x01BF,90,0,0); moveto(607,-554,180); object(0x01BF,90,0,0);
moveto(623,-560.5,180); object(0x01BF,90,0,0); moveto(615,-560.5,180); object(0x01BF,90,0,0); moveto(607,-560.5,180); object(0x01BF,90,0,0);
#cheat Teleport: Hepburn Skyport teleport(945, -200, 150);
#cheat Teleport: Helios Skyport teleport(615, -515, 200); // Skyports made by q_dmc12
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| adepsp |
Mar 15 2006, 06:37 PM
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Car Stealer
   
Group: Members
Posts: 279
Joined: 24-November 05
Member No.: 659

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QUOTE(Mhawk134 @ Mar 15 2006, 06:22 PM) Can this be used on a 1.5 psp, using umd emulator and mph game loader? What type of psp firmware should I have? 2.00, 2.50, or the mix of 2.50 flash1, and 2.00 flash0? Thanks for the reply. Also were those videos made with the cheat device? Hawk The CheatDevice will work on firmware 1.5, 2.0, 2.01 and 2.6 for both the US and the European versions of LCS... You don't need umd emulator or mph game loader... Yep, the CheatDevice has a Video Recorder... I suggest you download CheatSync, it will install the right version of the CheatDevice for you and copy cheats from the online database into the right place on your PSP for you (look in the Flight School category for these cheats), http://www.gtapsp.com/cheatsyncThis post has been edited by adepsp: Mar 15 2006, 06:38 PM
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| Mhawk134 |
Mar 15 2006, 06:54 PM
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Pickpocket

Group: Members
Posts: 3
Joined: 15-March 06
Member No.: 1,119

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QUOTE(adepsp @ Mar 15 2006, 01:37 PM) The CheatDevice will work on firmware 1.5, 2.0, 2.01 and 2.6 for both the US and the European versions of LCS... You don't need umd emulator or mph game loader... Yep, the CheatDevice has a Video Recorder... I suggest you download CheatSync, it will install the right version of the CheatDevice for you and copy cheats from the online database into the right place on your PSP for you (look in the Flight School category for these cheats), http://www.gtapsp.com/cheatsyncThanks man, I'm loading it up now. Hawk, where can I get the video player to play the gta vids on my pc?
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